Luau, Roblox Studio

Roblox games & systems

Gameplay systems and scripts in Luau, plus Hollow Veil, a psychological horror game I’m making solo.

Roblox is where I learned to program.

I write gameplay systems, tools, and scripts in Luau for interactive experiences, the code that makes animation and game design actually work together.

Hollow Veil

My current project is Hollow Veil, a psychological horror game I'm making solo. I do pretty much everything: the Luau scripting, the ability system, the map, the lighting and atmosphere, the UI and the animations.

Keeping it fair

To protect Hollow Veil from cheaters, I study how Roblox exploits work, both scripts injected into the game and outside tools that read its memory, and then I build defenses against them. So far:

  • Common cheat scripts can no longer read enemies' health.
  • A first fix against ESP, the cheat that shows players through walls: generic cheat scripts no longer show other players in Hollow Veil.
  • Player data is better protected, so other players can't read it.
  • I reinforced cooldowns and stats, so cheats can't skip or change them.

Next, I'm working on a stronger ESP fix that stops rendering players who aren't close to you, so a cheat has nothing to show.